Monday, January 10, 2011

The Universe

The Universe:

The universe is ever expanding and evolving. A torrent of dynamic force, that is completely unpredictable. Suns can explode
sending shattered debri of a solar system, into near (or even not so near) solar systems, perhaps destorying live on a planet
or maybe moving the planet closer to make it just right for life.

The point here is tha the universe is the defination of chaotic, and this game will simulat the chaotic nature of the universe in
its finest form. Life in this universe is most def not for the faint of heart.


The universe is seperated techincally the following way:

Universe - A group of galaxys arranged in an X,Y,Z format.
Galaxy - A group of "cells" arranged into an X,Y,Z format.
Cells - Cells can be the following:
Empty Space - Nothings here at all...for now...
Solar System - See Solar system desc below
Nebula - The start of a forming star, might even be able to be harvested with the right tech
Black Hole - One of the most mysterious things in the galaxy, who knows what might happen
--

Solar System- A group of tiles arranaged in a X,Y format, in 2d top over view. Each tile should represent around 5 AU of distance.
Every solar system has to have a star, stars can be various types, but all exist in the CENTER of the solar system.
Other things that can apear in a solar system, might be planets, astroid belts, or a variaty of other stuff in these cells.



Universal ClockWork:
The universe will run on a series of chron jobs that are designed to simulate execlirated time, in a scale so that events that would normally happen in billions of years migh tonly take a year of in game time. The system will take tons of paramaters into account and attempt to simulate the universe in a high speed "flip book" where each flip is updated via a chron job that runs
in intervals that we can set. Thus setting the speed of the universe.